0 votes
by (1.1k points)

At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.


This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.


The Core Mechanics


For example, a massively expensive P.E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.


If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.


  • Track their rotation.
  • A ground-only Splash unit cannot hurt a flying Swarm.
  • Sacrificing a cheap card to get to your primary defense is acceptable.

Advanced Baiting and Archetypes


Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.


You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.


Unit CategoryThe TargetThe Counter
SwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
Splash DamageSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P. If you have any concerns about in which in addition to the way to use tower rush, you'll be able to call us on the website. E.K.K.As, Heavy Spells

The Evolution of Balance


Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.


Always respect the fundamental rules of combat before attempting complex maneuvers.

Please log in or register to answer this question.

Welcome to University of Mostaganem Frequently Asked Questions, where you can ask questions and receive answers from other members of the community.
...